Archive for May 14th, 2009

not designed around 1v1 Bas and

Thursday, May 14th, 2009

Tommyguns,lass balae in PvP is not designed around 1v1. Bas and fundamental thing I shouldn’t have to explain for the 15th time.
Yeah, it’s not like me and a rogue farmed a double aane mage team to hit 1800 last night or anything, is that what you mean by rub league? I’m sorry you sk against mages though.
1. after getting urush urit max , you should go for stamina upgrades – there is no point in raising higher than the max needed 2. don’t get the badges shield, get the SSO shield (untill you get a better one from a raid) and spend the badges on weapon or something else
OMGEverythingIsTaken wrote:ok ive been ing here a little bit sie im newish to wow tanking, and would rather ask people with experiee then spend time i dont have trying to learn it on my own (with wrathoming) myurrent tanking stats 12.6k hp 72.12 avoidae without holy shield 107.44 avoidae with holy shield 503 defense 14,756 armor with devotion now i know 102.4 avoidae is really just a minimum guideline to meet for raiding, but is avoidae that big of a deal oe your past urushable? im mainly just doing heros and random raids when i feel like it. imurrently using Shield of the Wayward Footman and thinking of repling it with Azure-Shield ofoldarra. But upgrading to the badge shield wouldost ~1.6-2 avoidae (as ive been upgrading my gear over the lastouple days ive dropped from around 112 avoidae to 107), so my sond question is, is it worth upgrading to the badge shield and not worrying about the avoidae differee, or should i stay with what i have ouple things: -Blk isn’t avoidae, it’s mitigation (when you blk, you mitigate the ioming attk rather than avoiding it entirely) -102.4% avoidae+blk isn’t as important as it used to be. Attks that are avoided or blkedan’t berushing blows, but raid bosses no longerrush (only +4 and higher level mobs do). -That said, having 102.4% avoidae+blk isn’t a bad thing, espially with the new 2 str = 1 blk valueonversion. Youan fudge it a bit if you have Redoubt though, sieonstant 102.4% isn’t absolutely required anymore and Redoubt has good uptime. -Oe you’re above 102.4% avoidae+blk, extra blk rating does absolutely nothing (there are no regular hits left to blk, everything is already dodged, parried, missed, or blked). If youan stay at 102.4% and trade some blk for some avoidae (most likely def rating or dodge rating), you’re taking less damage. In thisase, you’re further ahead of 102.4% than the blk that your shield gives you, so it would be a humongous upgrade going to the badge shield. -With yoururrent stats, I’d probably stk stamina. I’m guessing you’re tanking stuff like Kara and Heros, and even with blking every hit some of the bosses (espially Prie)an do some burst that would be uomforable with yoururrent health. -Not sure I’d bother buying new badge gear 8 days before the expansion, but do what’s fun for you.

to kill, in arena at least If one

Thursday, May 14th, 2009

I think aane mages are pretty easy to kill, in arena at least. If one opens up on you from 41 yards in a BG somewhere, well yeah. That’s gonna hurt. But you always start in melee range in arena, so they are foed on the defensive from the get go. Just bubble immediately. They are foed toompletely shift to defensive mode. Therial thing is to knk em out of invis with DS, or failing thatonsrate in the dirtion they were running in.
Well I’ve been mostly quiet about all these nerfs and things, I tend not to be too retionary, sie I know that Blizzard’s staehanges at the drop of a hat, and it’s not worth the pan attk. Anyway, I knew these nerfs were going to happen, it was just a matter of time. Either way, even with all of these nerfs, we are still way more powered than we were pre-pah, as Tommy pointed out. Our survivability has gone up a TON, as well as our DPS and our sustainability. Art of War, Judgement of the Wise, not needing to judgereseal every time, our AP going towards out spell power, e… Eh one of these by themselves is a major buff to the Retribution Sp. The way the nerfs werearried out I don’t nessarily agree with, like others on here have pointed out, putting AW on forbearae makes it just like it was pre-pah: Nigh-unusable by most spssituations sie it’s more preferable to have your bubble ready whenever possible. However, I amounting on Blizzard realizing this andhanging it bk and doing something like Ze suggested, or just make it so that AWan’t be used when the Paladinurrently has their Divine Shield up and ve-versa. The problem is that a lot of Retribution Paladins got a taste of Godhood, and now that Bliz is saying “No… no wait you should be more like everyone else” they don’t want to give up your godhood. Sure it was fun when it lasted, and I enjoyed destroying people and mobs as well as the rest of you, but when Ian solo Mana Tombs in the gear I’m in, or Onyxia, or destroy 2 lvl 70s and still be at full health and mana after the fight, there is something wrong there. HOWever, the splash damage the other sps are getting isn’tool. Prottion and Holy were in good shapeompared to the otherlasses, and Holyould stand for aouple more buffs, and they don’t really deserve to be nerfed bause of Retributions god-ness. Also, wait until lvl 80 when we fall behind the otherlasses again, and they fix all the nerfs. The problem here is they were balaing for 80 pre-pah, oe the pahame out they started balaing at 70 again. We’ll see where we are at 3 months after the expansion. Should be interesting.